Angie
Basic Character Information

STR 40 AGI 60
HP 50 DEX 60
INT 50 SEN 50
Total stat points: 310
Starting Level: 100
Jacks niece, Angie, is capable of Trap and<br>Construction skills. However, she cannot attack normally.
Angie Card
A Card for [Angie] of Reboldoeux, Stone Pit. Select [Create a Character] in [Barrack] to add it to the list.
Starting Equipment
Crecemento Leather,
No Weapon
Character Buff
[Cast Time] Level 2

Gatling Empowerment
With your knowledge about gatling structures, you can increase the shooting power of your team members and allow yourself to build fast.
Self-buff
Casting Time: 0 sec.
Cool down: 5 sec.
Duration: 2 sec.
SP: 400
Ancient Star Orb × 3
Level 10
Duration : 300 sec
For Angie, Casting Time -50%
For your team, the following applies:
A.R. +1
Critical Rate, Critical Damage and Monster Damage +10%
Shooting attack damage +20%
Received Physical Damage -20%
Received Magical Damage +20%
Ignore DEF +5%
All Stats +3
Category | Usable Equipment |
|---|---|
Medal
|
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Head
|
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Earring
| |
Face
|
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Accessory
| |
Necklace
| |
Back
| |
Armor
| |
Costume
|
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Gloves
| |
Ring
| |
Weapon Costume
|
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Belt
| |
Shoes
| |
Artifact
| |
Runestone
| |
Pet Spirit
|
Stances
Equipped Items | Available Stances | |
|---|---|---|
| None | ![]() ![]() ![]() | Install Trap, Construction, Defensive Construction |
| Tool | ![]() ![]() ![]() ![]() ![]() ![]() | Install Trap, Construction, Defensive Construction, Architecture, Ancient Tactics, Ancient Ray |
Install Trap
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 0.1~1m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | None |

Etc ATK
A stance to create traps with various effects. This has many varied uses depending on the effects of individual trap.

Detection
Reveals invisible characters and locates hidden objects.
All characters and traps within a range of 18m
Casting Time: 1.133 sec.
Cool down: 0 sec.
Duration: 1.13 sec.
Hits flying: Yes
Knock down: No
SP: 50
Aggro: 0
Skill Type: Buff
Level 1
Transparency Detecting
Level 10
Transparency Detecting
None

Critical Disease
Builds a trap that releases a poisonous cloud of smoke when triggered.
Applied to targeted location
Casting Time: Instant
Cool down: 4 sec.
Duration: 2 sec.
Hits flying: No
Knock down: No
SP: 75
Consumes Ancient Star Orb x 1
Aggro: 0
Skill Type: Buff
Level 1
Build Critical Disease
Level 10
Build Critical Disease

Invisible String
Set a booby trap that deals Physical Damage to enemies. (Also applicable to flying monsters.)
Applied to targeted location
Casting Time: Instant
Cool down: 6 sec.
Duration: 2 sec.
Hits flying: No
Knock down: No
SP: 75
Consumes Ancient Star Orb x 1
Aggro: 0
Skill Type: Buff
Level 1
Build Invisible String
Level 10
Build Invisible String

Explosion
Sets an explosive trap that blocks attacks from several enemies at the same time.
Applied to targeted location
Casting Time: Instant
Cool down: 8 sec.
Duration: 2 sec.
Hits flying: No
Knock down: No
SP: 100
Consumes Ancient Star Orb x 2
Aggro: 0
Skill Type: Buff
Level 1
Build Explosion
Level 10
Build Explosion
Construction
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 0.1~15m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 |

Etc ATK
A sapper stance to set up an instant combat facility. This has many varied uses depending on the effects of individual facility.

Fence Construction
Builds a fence that obstructs enemy movement and prevents them from advancing.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 0 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 150
Consumes Ancient Star Orb x 3
Aggro: 0
Skill Type: Build
Level 1
Up to 6 fences simultaneously
Level 10
Up to 6 fences simultaneously

Cannon-Turret Const.
Constructs a cannon-turret that automatically attacks enemies.
Installs to targeted location
Duration of Structure : 300 sec
Casting Time: 10 sec.
Cool down: 2 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 200
Consumes Ancient Star Orb x 3
Aggro: 0
Skill Type: Build
Level 1
Up to 6 fences simultaneously
ATK depends on skill level
Level 10
Up to 6 fences simultaneously
ATK depends on skill level

Safety Ward Const.
Creates a protective ward that defends the characters within.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 4 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb x 4
Aggro: 0
Skill Type: Build
Level 1
Up to 3 fences simultaneously
Level 10
Up to 3 fences simultaneously

Regen. Ward Const.
Creates a regenerative ward that continuously restores the HP of characters within.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 6 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb x 4
Aggro: 0
Skill Type: Build
Level 1
Up to 3 fences simultaneously
Level 10
Up to 3 fences simultaneously

S.C.-Turret Const.
Builds a Siegecannon-Turret that is able to attack several enemies simultaneously.
Installs to targeted location
Duration of Structure : 300 sec
Casting Time: 10 sec.
Cool down: 8 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 300
Consumes Ancient Star Orb x 5
Aggro: 0
Skill Type: Build
Level 1
Up to 3 fences simultaneously
ATK depends on skill level
Level 10
Up to 3 fences simultaneously
ATK depends on skill level
Defensive Construction
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 0.1~15m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 |

Etc ATK
A construction stance that comprises of wards and traps.

Fence Construction
Builds a fence that obstructs enemy movement and prevents them from advancing.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 0 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 150
Consumes Ancient Star Orb x 3
Aggro: 0
Skill Type: Build
Level 1
Up to 6 fences simultaneously
Level 10
Up to 6 fences simultaneously

Spike Trap
Constructs a trap which fires a sharp projectile.
Applied to targeted location
Casting Time: Instant
Cool down: 2 sec.
Duration: 2 sec.
Hits flying: No
Knock down: No
SP: 50
Consumes Ancient Star Orb x 2
Aggro: 0
Skill Type: Build
Level 1
Build Spike Trap
Level 10
Build Spike Trap

Rotating Blade Const.
Manufactures a whirling sword that attacks adjacent enemies.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 4 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb x 3
Aggro: 0
Skill Type: Build
Level 1
Up to 5 fences simultaneously
ATK depends on skill level
Level 10
Up to 5 fences simultaneously
ATK depends on skill level

Concen. Ward Const.
Constructs a ward that increases power.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 8 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 250
Consumes Ancient Star Orb x 4
Aggro: 0
Skill Type: Build
Level 1
Up to 3 fences simultaneously
Level 10
Up to 3 fences simultaneously

Great RB Construction
Manufactures a whirling sword that attacks adjacent ground and airborne enemies.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 10 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 300
Consumes Ancient Star Orb x 5
Aggro: 0
Skill Type: Build
Level 1
Up to 3 fences simultaneously
ATK depends on skill level
Level 10
Up to 3 fences simultaneously
ATK depends on skill level
Architecture
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 0.1~15m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Regenerate SP: Yes | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Penetration: 5+15 Immunity: 5+10 |

Etc ATK
A specialized construction Stance which builds various purposed wards. It can perform various roles. Structures have a high resistance towards magic.
Ability of summon will increase as long as DEX is high.
Acquirement Method : You can buy it from Expert Stance shop of Master Guardian with 5 Platinum Bars and 1 Symbol of Virgo
Acquirement Level : Expert

Defensive Tool
Builds a structure which recovers HP of nearby structures. Only 1 unit available.
Installs to targeted location
Duration of Structure: 600 sec
Casting Time: 10 sec.
Cool down: 60 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 1000
Consumes Ancient Star Orb x 2
Aggro: 0
Skill Type: Build
Level 1
Increases structure HP recovery and frequency of recovery according to DEX stats
Level 10
Increases structure HP recovery and frequency of recovery according to DEX stats

Enhanced Rotating Blade Build
Builds an enhanced rotating blade which can use a stronger attack. Only 3 units available.
Installs to targeted location
Duration of Structure : 480 sec
Casting Time: 10 sec.
Cool down: 30 sec.
Duration: 2 sec.
Hits flying: No
Knock down: No
SP: 1000
Consumes Ancient Star Orb x 1
Aggro: 0
Skill Type: Build
Level 1
Level 10

Detection Ward Construction
Builds a ward which can detect nearby invisible enemy and flying enemies. Only 2 units available.
Installs to targeted location
Duration of Structure: 600 sec
Casting Time: 10 sec.
Cool down: 30 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 1000
Consumes Ancient Star Orb x 2
Aggro: 0
Skill Type: Build

Electric Punisher Construction
Builds a turret which recognizes an enemy to shoot an electronic ray of light. Only 1 unit available.
Installs to targeted location
Duration of Structure: 600 sec
Casting Time: 10 sec.
Cool down: 60 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 1000
Consumes Ancient Star Orb x 2
Aggro: 0
Skill Type: Build
Level 1
Increases the chance to use [Electric Punisher] skill according to DEX stats
Level 10
Increases the chance to use [Electric Punisher] skill according to DEX stats

Regenerator Construction
Builds a ward which recovers HP of nearby friendly force quickly. Only 2 unit available.
Installs to targeted location
Duration of Structure: 600 sec
Casting Time: 10 sec.
Cool down: 60 sec.
Duration: 0.33 sec.
Hits flying: No
Knock down: No
SP: 1000
Consumes Ancient Star Orb x 3
Aggro: 0
Skill Type: Build
Level 1
Increases HP recovery, frequency of recovery according to DEX stats
Level 10
Increases HP recovery, frequency of recovery according to DEX stats
Ancient Tactics
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 0.1~1m away Splash: None Hits per attack: 1 Flying: No Regenerate SP: Yes Physical DMG: +10% Shooting DMG: -10% Magical DMG: -15% Debuff RES: -10% | ASPD: 150 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Immunity: 10+20
|

Etc ATK
Support stance reinforced with the ancient knowledge.
Acquirement Level: Grand Master

Miracle
Execute a tactic that increases the offensive and defensive capacity of the ally.
My character 8m away.
Casting Time: 0.866 sec.
Cool down: 30 sec.
Duration: 1.6 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb x 20
Aggro: 150
Skill Type: Buff
Level 1
Duration: 10 seconds
Maximum HP +1000
Max. SP +100
All Damage Received -1
Damage against monster +4%
Level 10
Duration: 100 seconds
Maximum HP +10000
Max. SP +1000
All Stats +5
All Damage Received -10
Damage against monster +40%
Level 11
Duration: 110 seconds
Maximum HP +11000
Max. SP +1100
All Stats +5
All Damage Received -11
Damage against monster +44%
Level 12
Duration: 120 seconds
Maximum HP +12000
Max. SP +1200
All Stats +10
All Damage Received -12
Damage against monster +48%
Level 13
Duration: 130 seconds
D.R. +1
A.R. +1
Maximum HP +13000
Max. SP +1300
All Stats +10
All Damage Received -13
Damage against monster +52%

Protecting Booster
Increase the defensive capacity of target ally.
1 Appointed Character
Casting Time: 0.866 sec.
Cool down: 10 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb x 10
Aggro: 0
Skill Type: Buff
Level 1
Duration: 30 seconds
DEF +1
IMM +1
Block +1
Evasion +1
Knockdown duration -1%
Level 10
Duration: 300 seconds
DEF +10
IMM +10
Block +10
Evasion +10
Knockdown duration -10%
Level 11
Duration: 330 seconds
DEF +11
IMM +11
Block +11
Evasion +11
Knockdown duration -11%
Level 12
Duration: 360 seconds
DEF +12
IMM +12
Block +12
Evasion +12
Knockdown duration -12%
Level 13
Duration: 390 seconds
DEF +13
IMM +13
Block +13
Evasion +13
Knockdown duration -13%

Shearing Booster
Increase the offensive capacity of target ally.
1 Appointed Character
Casting Time: 0.866 sec.
Cool down: 10 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb x 10
Aggro: 0
Skill Type: Buff
Level 1
Duration: 30 seconds
ATK +1%
Penetration +1
Critical +1
Critical Damage +2%
Level 10
Duration: 300 seconds
ATK +10%
Penetration +10
Critical +10
Critical Damage +20%
Level 11
Duration: 330 seconds
ATK +11%
Penetration +11
Critical +11
Critical Damage +22%
Level 12
Duration: 360 seconds
ATK +12%
Penetration +12
Critical +12
Critical Damage +24%
Level 13
Duration: 390 seconds
ATK +13%
Penetration +13
Critical +13
Critical Damage +26%

Bartor
Remove all harmful effects and restore HP of all team members.
My character 8m away.
Casting Time: 0.866 sec.
Cool down: 20 sec.
Duration: 1.6 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb x 20
Aggro: 150
Skill Type: Buff
Level 1
Restore 15% of maximum HP
Remove harmful effect of own character
Level 10
Restore 15% of maximum HP
Remove harmful effect of own character

Additional Training
Increase skill level by enhancing own tactical capacity.
Character within a range of 5m
Casting Time: Instant
Cool down: 50 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: No
SP: 500
Consumes Ancient Star Orb x 10
Aggro: 0
Skill Type: Buff
Level 1
Increase all skills level by enhancing your own tactical capacity.
Level 10
Increase all skills level by enhancing your own tactical capacity.
Ancient Ray
Information | Stats | Level 25 Bonus |
|---|---|---|
| Targets: 1 enemy Range: 1m away Splash: 0 DMG within 0m range Hits per attack: 3 Flying: No Regenerate SP: Yes Physical DMG: -15% Shooting DMG: -10% Magical DMG: +15% | ASPD: 193 Bonus ATK: 0% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 20 | Immunity: 5+20 DEF: 5 |

Etc ATK
Enhanced support stance using ancient knowledge. It maximizes the aggressive performance of the team and allies.
Acquisition Level: Grand Master

Encourage
Dramatically enhances the offensive abilities of team members. Cannot be stacked with certain buffs.
Family members within a range of 9m
Casting Time: Instant
Cool down: 20 sec.
Duration: 1.53 sec.
Hits flying: Yes
Knock down: No
SP: 750
Consumes Ancient Star Orb x 15
Aggro: 0
Skill Type: Buff
Level 1
Duration: 300 seconds
Penetration +2
Critical +2
Critical Damage +2%
ATK against monsters +15%
Level 10
Duration: 300 seconds
Penetration +20
Critical +20
Critical Damage +20%
ATK against monsters +60%
Level 11
Duration: 300 seconds
Penetration +22
Critical +22
Critical Damage +22%
ATK against monsters +65%
Level 12
Duration: 300 seconds
Penetration +24
Critical +24
Critical Damage +24%
ATK against monsters +70%
Level 13
Duration: 300 seconds
Penetration +26
Critical +26
Critical Damage +26%
ATK against monsters +75%

Pulsate
Increases the speed of the designated ally.
Family members within a range of 9m
Casting Time: 1.033 sec.
Cool down: 12 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: No
SP: 600
Consumes Ancient Star Orb x 10
Aggro: 0
Skill Type: Buff
Level 1
Duration: 300 seconds
Attack speed +2%
Movement speed +2%
Casting time -0.5%
Level 10
Duration: 300 seconds
Attack speed +20%
Movement speed +20%
Casting time -5%
Level 11
Duration: 300 seconds
Attack speed +22%
Movement speed +22%
Casting time -5.5%
Level 12
Duration: 300 seconds
Attack speed +24%
Movement speed +24%
Casting time -6%
Level 13
Duration: 300 seconds
Attack speed +26%
Movement speed +26%
Casting time -6.5%

Meditate
Enhances the ATK of the designated ally according to their combat attributes.
[Meditate] cannot be stacked with [Absolute Shield].
Family members within a range of 9m
Casting Time: 1.033 sec.
Cool down: 12 sec.
Duration: 1.366 sec.
Hits flying: Yes
Knock down: No
SP: 600
Consumes Ancient Star Orb x 10
Aggro: 0
Skill Type: Buff
Level 1
Duration: 300 seconds
Increases ATK according to allys active stance.
Melee/Hybrid: Melee ATK +2%
Ranged: Ranged ATK +2%
Magic: Magic ATK +2%
Increases stats by +5 according to the active stance or attribute.
Level 10
Level 11
Duration: 300 seconds
Increases ATK according to allys active stance.
Melee/Hybrid: Melee ATK +22%
Ranged: Ranged ATK +22%
Magic: Magic ATK +22%
Increases stats by +14 according to the active stance or attribute.
Level 12
Duration: 300 seconds
Increases ATK according to allys active stance.
Melee/Hybrid: Melee ATK +24%
Ranged: Ranged ATK +24%
Magic: Magic ATK +24%
Increases stats by +15 according to the active stance or attribute.
Level 13
Duration: 300 seconds
Increases ATK according to allys active stance.
Melee/Hybrid: Melee ATK +26%
Ranged: Ranged ATK +26%
Magic: Magic ATK +26%
Increases stats by +16 according to the active stance or attribute.

Netherworld
Maximizes the offensive capabilities of the selected character by leveraging their strengths.
Family members within a range of 9m
Casting Time: 2.033 sec.
Cool down: 40 sec.
Duration: 1.7 sec.
Hits flying: Yes
Knock down: No
SP: 900
Consumes Ancient Star Orb x 20
Aggro: 0
Skill Type: Buff
Level 1
Duration: 20 seconds
Increases ATK by the highest stat * 0.2
Increases additional ATK against all races by the highest stat * 0.07
Maximum SP + 2,000
Upon casting, enters [Nether] state
While in [Nether] state, if [Netherworld] is recast, applies [Aether] state
While in [Aether] state, if [Netherworld] is recast, applies [Nether] state
Buffs does not stack with [Brute Force Solution]
Level 10
Duration: 200 second
Increases ATK by the highest stat * 0.2
Increases additional ATK against all races by the highest stat * 0.07
Maximum SP + 2,000
Upon casting, enters [Nether] state
While in [Nether] state, if [Netherworld] is recast, applies [Aether] state
While in [Aether] state, if [Netherworld] is recast, applies [Nether] state
Buffs does not stack with [Brute Force Solution]
Level 11
Duration: 220 second
Increases ATK by the highest stat * 0.2
Increases additional ATK against all races by the highest stat * 0.07
Maximum SP + 2,000
Upon casting, enters [Nether] state
While in [Nether] state, if [Netherworld] is recast, applies [Aether] state
While in [Aether] state, if [Netherworld] is recast, applies [Nether] state
Buffs does not stack with [Brute Force Solution]
Level 12
Duration: 240 second
Increases ATK by the highest stat * 0.2
Increases additional ATK against all races by the highest stat * 0.07
Maximum SP + 2,000
Upon casting, enters [Nether] state
While in [Nether] state, if [Netherworld] is recast, applies [Aether] state
While in [Aether] state, if [Netherworld] is recast, applies [Nether] state
Buffs does not stack with [Brute Force Solution]
Level 13
Duration: 260 second
Increases ATK by the highest stat * 0.2
Increases additional ATK against all races by the highest stat * 0.07
Maximum SP + 2,000
Upon casting, enters [Nether] state
While in [Nether] state, if [Netherworld] is recast, applies [Aether] state
While in [Aether] state, if [Netherworld] is recast, applies [Nether] state
Buffs does not stack with [Brute Force Solution]

Additional Assist
Installs a tactical trap. Upon casting, reduces the cooldown of all of your characters except [Additional Assist].
Install on designated ground / Within 5m of my character
Casting Time: 1.2 sec.
Cool down: 45 sec.
Duration: 1.533 sec.
Hits flying: No
Knock down: No
SP: 1000
Consumes Ancient Star Orb x 30
Aggro: 0
Skill Type: Buff
Level 1
Install a self-destruct trap
Can install up to 1
The trap detects hidden enemies within 15m and self-destructs towards enemies within 6m
Applies harmful debuff and Increases cooldown of enemy when hit.
Level 10
Install a self-destruct trap
Can install up to 1
The trap detects hidden enemies within 15m and self-destructs towards enemies within 6m
Applies harmful debuff and Increases cooldown of enemy when hit.


